Hiroshi first touched programming when he created a text-based adventure game in BASIC at the age of 13. After enjoying that, he started thinking of ways in which programming can improve daily life processes. When he turned 14, he made his first real commercial solution for a restaurant owner looking to transition from paper receipts to a digital custom point of sale system. Completing this project gave Hiroshi his first taste in software engineering. Since then, he has gone on to study chemistry, computer science, and intersections between science and engineering.